
Whether they’ll be able to actually catch their flight is up to you: Passengers might have a hard time finding their way around the airport so you build an information desk, passengers might get irritated because of the long security queue and waiting time so you extend its capacity, passengers might complain about the lack of fun things to do in the gate area so you build a duty-free shop or exclusive brand boutiques. Arriving passengers must find their way the baggage claim, get a hold of their bags and maybe pass a customs booth before getting on their airport transfer. Passengers in Airport CEO, just as in real life, must wait in lines, check in, pass security and then entertain themselves until their flight is ready for boarding. Passengers are thoroughly simulated and their decisions, behaviors and opinions about your airport are affected by several factors. PassengersPassengers in Airport CEO all have their unique personalities, needs, a background story and most importantly a flight to catch (on time). Occasionally you will need to handle emergencies and delays due to bad weather or accidents in the area, all which will put your management skills to the test. Airlines come in different sizes and have different requirements on your airport and the services you offer, you are responsible for not only planning the flight schedule but also for meeting and maintaining the needs. Signing contracts with airlines bring cash-flow and passengers to your airport which in term means opportunities for receiving different service fees, as well as passenger expenditures. AirlinesAirlines and their travelers are an essential element of Airport CEO as they consist of the main source of your airport’s income. Everything in Airport CEO is deeply simulated and it is your job to make sure it all runs smoothly and with a positive bank account. You will need to build the entire airport from scratch including terminal foundations with floors, walls, doors and items as well as the airport infrastructure including runways, taxiways, aprons and other airport infrastructure. Running an airportYour objective is to build and manage your airport to perfection by making strategic decisions, designing the optimal airport layout and ultimately making sure that your passengers and airlines are satisfied. You will be held accountable when things go wrong and filthy rich when things go right. Hopefully you won’t run into any problems such as stressed out employee, equipment breakdowns or bad weather which can cause massive delays or even emergency landings. You will have to cater to the passengers by keeping waiting time to a minimum, by having friendly and helpful staff around and by making passengers feel secure, keeping any potential incidents at bay a happy passenger is a spending passenger. You will manage the business perspective of the airport by hiring employees and executives, making deals with airline companies and making sure that ends meet by keeping an eye on budget and resources. You will build the airport’s infrastructure with everything from runways and taxiways, gates and aprons to constructing terminals with check-in, security, restaurants and shops. If she cannot, the main contestant is told "that they have too much baggage" and must leave.เกี่ยวกับเกมนี้ Airport CEO is a tycoon and management game where you take the seat as a CEO of your own airport. The big red bag belonging to the main contestant is opened, and the chosen woman must choose whether she can live with the secret. The winning woman is given three choices of what is inside the red bag, and professes which they would react to the most. The owner of the worse case is forced to leave. The remaining two face off by opening their biggest suitcases, which hold their deepest and darkest secret, and the main contestant must choose which secret he finds less shocking. The women then claim their baggage, and the one who owns the eliminated case exits the game. These contain more embarrassing secrets, and each belongs to one of the three women, but it not revealed who until the main contestant decides which case they will eliminate from the game. The main contestant gives their views on each of the cases, and then is presented with three medium ones. The three women open their smallest piece of Baggage, which is normally an annoying habit, something they did as a child, or another comical secret. The main contestant brings with them a huge red bag containing a shocking piece of Baggage that is revealed at the end of the night. They can alternatively be three men with a woman as the main contestant. In the first round, three women enter with three suitcases each small, medium, and large. In order to advance in the game, you must show your potential match every embarrassing piece of Baggage about yourself. "Baggage" is a dating game show with a difference.
